Hyunseok Jin
Hyunseok Jin
All is well
Seoul, South Korea

Summary

🔔 CGBUMP values high-quality CG training. We don't waste a minute or a second of lecture time with things that no one has told us. We save your time.

⛔ Lectures support subtitles in four languages (see link below)

✅ English
https://www.cgbump.com/en/main
✅ Chinese
https://www.cgbump.com/zh/main
✅ Japanese
https://www.cgbump.com/jp/main
✅ 한국어
https://www.cgbump.com/main

Skills

Character ModelingSubstance Painter 2Creature ModelingRenderingDigital SculptingPBR TexturingTexturingHand painting

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
BodyPaint
BodyPaint
R3DS Wrap
R3DS Wrap
Texturingxyz
Texturingxyz

Reel

Productions

    • Video Game
      Windless
    • Year
      2026
    • Role
      Lead 3D Character Artist
    • Company
      Krafton
    • Video Game
      EVE
    • Year
      2026
    • Role
      Special List
    • Company
      Shift Up
    • Mobile Game
      Blade2
    • Year
      2018
    • Role
      Lead 3D Character Artist
    • Company
      Action square
    • Video Game
      Lost Ark
    • Year
      2015
    • Role
      Lead 3D character Artist
    • Company
      Smile Gate
    • Video Game
      EIN
    • Year
      2012
    • Role
      3D Character Artist
    • Company
      INUCA
    • Video Game
      Kingdom Under Fire II
    • Year
      2009
    • Role
      3D Environment Artist
    • Company
      Blueside Inc.

Experience

  • Windless at Krafton
    Seoul, Korea (South)
    April 2020 - Present

    Lead 3D character Artist

  • Blade2 (Lead Character Artist) at Action square
    Seoul, Korea (South)
    May 2015 - April 2019

    Task: Mentor other Character Artists, Modeling Highpoly, Lowpoly/Sculpting/Texture/UV, Optimization, and Finalization

  • Lost Ark (Character Artist) at Smilegate
    Seoul, Korea (South)
    May 2012 - April 2015

    Task: Modeling Highpoly, Lowpoly/Sculpting/Texture/UV, Mentor other Character Artists and share my personal experience to improve our character production process, Rendering for Illust

  • EIN (Character Artist) at INUCA
    Seoul, Korea (South)
    January 2010 - May 2012

    Task: Modeling Highpoly, Lowpoly/Sculpting/Texture/UV,  and Finalization, Rendering for  Illust

  • Kingdom Under Fire II (Environment Artist) at Blueside
    Seoul, Korea (South)
    March 2008 - September 2009

    Task: Modeling Highpoly, Lowpoly/Sculpting/Texture/UV, Optimization, and Finalization